Locator¶
Locator is the core of Dolphin's API. It represents a lazy reference to a UI element -
the element is not searched until an action or query method is called.
Locator
¶
Represents a way to find one or more UI elements.
Locators are lazy — they do not search for elements until an action or assertion method is called. This mirrors Playwright's Locator API.
Usage::
btn = window.get_by_title("OK", control_type="Button")
btn.click()
edit = window.get_by_role("Edit")
edit.type_text("hello")
assert edit.text() == "hello"
Source code in src\dolphin_desktop\_locator.py
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timeout
¶
Return a new Locator with a different timeout (does not mutate self).
Source code in src\dolphin_desktop\_locator.py
locator
¶
nth
¶
type_text
¶
Type text character by character (sends WM_CHAR events).
The default pause of 0.05 s between keystrokes matches pywinauto's own default and prevents missed/doubled keys in modern WinUI/XAML controls.
Source code in src\dolphin_desktop\_locator.py
set_text
¶
Replace the entire text content of an edit control.
Falls back to select-all + keyboard input for Document/RichEdit controls (e.g. Windows 11 Notepad) that do not support IValueProvider.SetValue.
Source code in src\dolphin_desktop\_locator.py
clear
¶
Clear the text of an edit control.
Source code in src\dolphin_desktop\_locator.py
press_key
¶
Send a key sequence to the element using pywinauto key syntax.
Source code in src\dolphin_desktop\_locator.py
select_item
¶
Select an item in a list/combo box by text or 0-based index.
Source code in src\dolphin_desktop\_locator.py
check
¶
Check a checkbox.
Source code in src\dolphin_desktop\_locator.py
uncheck
¶
Uncheck a checkbox.
Source code in src\dolphin_desktop\_locator.py
text
¶
Return the text content of the element.
For standard Edit controls this is window_text(). For Document/RichEdit controls (e.g. Windows 11 Notepad RichEditD2DPT) window_text() returns an empty string, so we fall back to select-all + clipboard.
Source code in src\dolphin_desktop\_locator.py
value
¶
Return the value of an edit/spinner control.
exists
¶
Return True if the element exists (and is visible) within timeout seconds.
bounding_box
¶
Return {left, top, right, bottom, width, height} in screen coords.
Source code in src\dolphin_desktop\_locator.py
wait_for
¶
Wait until the element reaches state ('visible', 'enabled', 'exists').
Source code in src\dolphin_desktop\_locator.py
wait_until_hidden
¶
Wait until the element is no longer visible.
Source code in src\dolphin_desktop\_locator.py
wait_until_enabled
¶
screenshot
¶
Capture the element as a PIL Image, optionally saving to path.
hover
¶
Move the mouse pointer over the element's centre.
Source code in src\dolphin_desktop\_locator.py
drag_to
¶
drag_to(
target: Locator | tuple[int, int],
*,
duration: float = 0.5,
button: str = "left",
) -> Locator
Drag from this element's centre to target.
Source code in src\dolphin_desktop\_locator.py
scroll
¶
Scroll at the element's centre. direction: 'up' or 'down'.
Source code in src\dolphin_desktop\_locator.py
get_attribute
¶
Return an attribute of the underlying element_info by name.
select_text
¶
all
¶
Return all matching elements as a list of Locators.
If depth is None, only direct children are returned. If depth is given (including 0), descendants up to that depth are returned.
Source code in src\dolphin_desktop\_locator.py
Actions¶
loc.click()
loc.double_click()
loc.right_click()
loc.type_text("hello world")
loc.set_text("hello world") # direct value set, no keystrokes
loc.clear()
loc.press_key("{ENTER}")
loc.press_key("^a") # Ctrl+A
loc.select_item("Option A") # ComboBox / ListBox
loc.check()
loc.uncheck()
loc.focus()
loc.select_text() # Ctrl+A on the element
loc.scroll_into_view()
Mouse actions¶
loc.hover()
loc.scroll("up", amount=3)
loc.scroll("down", amount=3)
loc.drag_to(target_locator, duration=0.5, button="left")
Queries¶
loc.text() # str - element text / value
loc.value() # str - value property
loc.is_visible() # bool
loc.is_enabled() # bool
loc.is_checked() # bool
loc.exists() # bool - True if element is found (no wait)
loc.count() # int - number of matching elements
loc.bounding_box() # dict with x, y, width, height
loc.get_attribute("AutomationId")
Waiting¶
loc.wait_for(state="exists", timeout=10)
loc.wait_for(state="visible", timeout=10)
loc.wait_for(state="enabled", timeout=10)
loc.wait_until_hidden(timeout=10)
loc.wait_until_enabled(timeout=10)
Collections¶
# All direct children matching the locator
items = loc.all() # depth=None means direct children
items = loc.all(depth=3) # descendants up to depth 3
# Nth item (0-based)
third = loc.nth(2)
# Count
n = loc.count()
Chaining¶
# Find a descendant inside this locator
inner = loc.locator(control_type="Button", title="OK")
# Change timeout (returns new locator, does not mutate)
slow_loc = loc.timeout(30)
Fallback selectors¶
loc = win.locator(
auto_id="btnSubmit",
fallback=[
{"auto_id": "btnSave"},
{"title": "Submit"},
],
image_fallback="templates/submit.png",
)